Gnomon Workshop Gears of War Creature Design (ENG)
English | AVC1 854?480 | MP3 128 Kbps | 1.96 GBGenre: eLearning
This week The Gnomon Workshop is thrilled to announce a new title in collaboration with Epic Games: Gears of War Creature Design with James Hawkins. In this DVD, James demonstrates his production techniques while designing an actual in game creature from the Gears of War series by Epic Games. Viewers are treated to an inside look at the design techniques of one of the industry s most talented artists, as well as to his personal take on being a successful concept artist in a production environment. Filled with lots of useful tips for designing your next crazy looking creature, this DVD will be a great addition to your training library.
On this DVD Jay Hawkins, using Adobe ? Photoshop ? and Autodesk ? 3ds Max ?, working on the design of Locust Hydra from the game Gears Of War. Starting from a small sketch to final rendering of the concept, which was subsequently used in the game. Jay explains the course of creation, tells about his experience in the gaming industry and Epic Games. He also talks about what it means to be a successful concept artist on the ever changing and highly competitive market, and underlines the importance of teamwork in developing a successful game.Topic Covered:
Designing for games.
Fleshing out ideas in Adobe Photoshop.
Using Autodesk 3ds Max to resolve the form.
Detailing the concept.
Painting over the 3D render.
Working in the game industry.Chapter:
1. A Beast is Born
2. Fleshing out Ideas
3. Wrapping up the Initial Sketch
4. Starting the 3D Concept
5. Working the Model
6. Getting into Details
7. Finishing the 3D Concept
8. Polishing it Off
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