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Trapped Dead v1.0.48.0 full & v1.0.71.0 update-THETA
Our story takes placein the early 80s in a small town names Hedge Hill near Kansas City,Missouri. The sowing of a new genetically modified type of corn causedthe existence of a new virus which mutated through the natural foodchain. A dog bite of an infected animal caused a local outbreak of thevirus which rapidly infected the inhabitants of the idyllic provincialtown. Mike and Gerald, two college boys, are thrown into the middle ofa terrifying horror scenario. Having pulled over to a gas station nearHedge Hill during what was meant to be an enjoyable road trip, they areunaware of the virus which has already reached the gas station and itsstaff¦

• Terrifying, cinematic game atmosphere
• Appealing tactical gameplay with numerous shock- and surprise elements
• Highly detailed locations such as mall, jail, scrap yard & many more
• 7 playable different characters
• Thrilling on- and offline multiplayer co-op mode
• Interactive and dynamic game environment including various traps
• Manifold weapons, gadgets and other items
- several text and layout adjustments
- item pop-up text is now removed when the item is picked up
- adjusted walkable areas in Weapon Shop and Shooting Range level
- fixed mouse trapped inside an area that is smaller than the current window
- fixed crash during fights when weapon was destroyed (e.g. grenades)
- fixed a bug that an attack loop was repeated over and over again
- changed some movement parameters for quicker turning and pathfinding around corners
- stamina change due to movement or melee fight is now unique for every character
- several balancing issues addressed
- fixed input bug where fast clicking interrupted a started attack
- ranged weapon cursor will now fade out if target is out of range
- fixed bug where you cant interrupt the current movement by attacking something
- increased attack speed of some zombies
- fixed AI pathfinding states after attack
- fixed AI sensor update intervals and location detection
- fixed crash in AI sensor array update
- Ready button in bunker is now enabled as soon as a character is selected by the client
- fixed item synchronization in bunker when a client has already selected some items and a new client joins
- new messages about network state
- increased pushback to zombies because of disabled ragdoll
- fixed crash in explosive scene objects handling (barrels)
- player name can now be chosen in Host or Join Menu
- special handling for multiplayer mission events where party setup differs from storyline
- fixed locked characters in bunker
- Refactored fight system for multiplayer matches to avoid double hits on client
- fixed AIs dead target handling, not all references to player were removed
System requirements:
• Windows XP/Vista/7
• DirectX 9c
• 2 GHz
• 1 GB RAM

Trapped Dead v1.0.48.0 full & v1.0.71.0 update-THETA
Trapped Dead v1.0.48.0 full & v1.0.71.0 update-THETA

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Added: (30 June 2011) | Views: 1246 | Rating:
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| Author: Shark_

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