Battle Slots : Role Playing Game (PC/FullIso/Eng)
Game Platforme(s) : PC | Language : English | Release Date : Apr 14, 2011
Publisher & Developer : Phantom EFX, Inc. | Genre : Fantasy Action Adventure | Size : 564 Mb
These days, its hard to decipher what a casual game consists of, as all games are played casually, except if you are one of the few making a living off Starcraft II. Games like Battle Slots blur the lines even further by creating an RPG universe revolving around a casual mechanic, in this case a slot machine. Almost everything will be handled by this one armed bandit, from leveling to attacks, spells and so forth, so how does that translate to a full game experience?
For starters, it will need some context, such as a forgettable storyline, some oddly painted settings, a common enemy and anything else to create the universe of Tellus. Then all thats needed is one plot device after another to spew an endless amount of slot based battles.
Now, simply offering a slot reel wouldnt be enough to constitute an RPG, so Battle Slots provides a load of customization options to create a unique playthrough. The most important features are the symbols that fit the machine, divided in colors to reflect attack, mana and even gold and experience. These can be calibrated to the desired amount to optimize payouts from winnings. By completing at least the 3 first signs from 5 in an appropriate line, players fill bars according to that colors attribute. These payouts in turn can be used to fuel special attacks for damaging or hampering opponents or to boost ones own status with extra spins or healing power for instance.
There is a great amount of customizable options, mostly revolving around the reel, but theres also the possibility capture animals, gain allies, summons and so forth. When in town, gold can be spent to upgrade many of these features or players can visit the Slot Smith to enhance and optimize their machine and attacks. Its even possible to focus on specific symbols more than others and as a plus, more powerful emblems also auto adjust themselves into the slots as they become available. But while there is a vast amount of differing options available, about half of them wont ever be a viable option, as theyre effectiveness ratio is fairly terrible.
But the weirdest part is that most of these concepts arent really well implemented or balanced. There are several summons and allies, but only a handful of them make sense to use. The same goes for the zoo creatures, with the first captured animal being largely the best option and some being plain ridiculous. Also, while it is possible to equip runes there are only a handful to be found, so it will only be required once, twice at most, to replace some.
Luckily, theres also a ton of decent things in Battle Slots. As mentioned, battles are fun enough to keep trying, even if random encounters are annoying and fleeing from foes will sometimes block paths that only free up after some time. It doesnt hurt either that the game offers a nice amount of eye candy with each spell and can follow those up with new spins fluently, even though the sound effects can be quite repetitive and annoying as well. But foremost, there is a lot of Battle Slots to play, a whole lot. Running about the world of Tellus takes ages and with additional side quests and random fights, Battle Slots will be as long as players want. Completing the final story alone, complete with a nice twist, takes over 50 hours and as the concept is always the same it cant really get tired. The only question is whether gambling addicts are willing to spend that amount of time on something as simple. Finishing Battle Slots seems like an investment rather than a pastime and as such it transcends itself into a new genre that can only strangely be called hardcore casual.
1 Extract Rar File
2 Click Setup.exe to Instal the Game
3 Copy POSTMORTEM folder content in the Game Directory (Replace)
4 Play & Have Fun .................... Enjoy ;)
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