To succeed, you’ll need talent, personal and financial commitment, an imagination, hard work ethic and belief. If you’ve got what it takes, Escape Studios gives you the knowledge and tools to prove it. This is where it all begins.
After graduating with a degree and MA in Fine Art from the Chelsea Art School in London, Dominic Davenport pursued a career in VFX working for leading studios such as Glassworks, Double Negative and Me Company.
Through his own experience, Dominic realized the challenges young artists faced to obtain the technical skills required to work in this industry. The professional-standard computer graphics training he was seeking just didn’t exist. Dominic decided to make a change with his new project, Escape Studios.
His vision for Escape Studios was to fill the gap between what other schools were teaching students and what the industry required from graduates. While our vision is now much broader, our main focus remains to ready computer graphics artists for careers in industry. Dominic pioneers the company to this day with his creative spirit, defining everything we do.
Escape Studios continues to train young artists with the philosophy to represent, advocate and facilitate uncompromising excellence in all aspects of computer graphics.
General Control Center
Introduction to Tractor
New Slim Features
ReRendering & ReLighting
Volumetrics in RMS Vector DisplacementsPer-Face (Ptex) TexturesMaya Fluid Support
New How To’s
All Purpose shader
Using Ptex maps
Outputs and Multi-Output Channels Maya FluidsReLighting
Baking Ptex Textures
Dispatching to Tractor
Revised SGAs CoShaders
Slim Scripting Volume Primitives
All links are interchangable!
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