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Ripple Training - Mastering Motions Camera with Mark Spencer
Ripple Training - Mastering Motions Camera with Mark Spencer

Ripple Training Mastering Motions Camera with Mark Spencer
English | MOV | AVC 1158x720 24 fps | AAC 96 kbps | 935 MB
Genre: eLearning

Mastering Motions Camera is presented in 12 individual lessons with a running time of just under 4 hours. Each lesson teaches you the most effective ways to control your camera using framing, sweep, dolly, focus and move behaviors. Youll also learn how to animate your camera with keyframes and how to combine keyframes with behaviors. This tutorial removes the mystery behind creating popular cinematic look via Motions depth of field and angle of view controls.

Table of Contents

Setting up a 3D Scene for Animation
Project Organization
Inspecting Sets with the View Commands
Isolating Layers
Changing Views without Affecting the Camera
Planning Camera Moves

Cutting Between Cameras
Understanding the Active Camera View
Positioning Cameras in 3D Space
Stacking and Staggering Cameras
Hiding Cameras
Adding Camera Movement with Sweeps

Camera Animation with the Framing Behavior
Framing Behavior Basics
Customizing the Frame
Customizing the Camera Path
More Framing Controls
More Camera Path Controls
Altering the Camera Path

Combining Framing Behaviors and Keyframes
Applying and Adjusting the Dolly Behavior
How Dolly and Framing Behaviors Work Together
Creating a Dolly Move with Keyframes
How Keyframes and Behaviors Work Together
Checking Keyframe Interpolation

Combining Framing and Sweep Behaviors
Adjusting the Sweep Behavior
Duplicating, Moving, and Trimming Behaviors
The Additive Nature of Sweep Behaviors
Avoiding Jump Cuts
Overlapping Sweep and Framing Behaviors

Using Depth of Field
Enabling Depth of Field
Using the Focus on Object Command
Adjusting Depth of Field
Using the Focus Behavior

Viewpoint vs. Framing Cameras
Understanding Camera Types
Changing Camera Types with the Framing Behavior

Camera Animation with Parameter Behaviors
Combining Behaviors
Adding an Audio Track
Applying the Audio Parameter Behavior
Adjusting the Audio Parameter Behavior

Camera Animation with Keyframes
Breaking Down the 3D Project
Keyframing the First Camera Move
Moving Keyframes
Keyframe Interpolation
Adjusting Keyframes

Camera Scaling
Creating a 360 Degree Camera Sweep
Changing the Scene Framing
Scaling Instead of Dollying the Camera
Reframing a Completed Camera Animatioin
Keyframing Camera Scale

Using Angle of View
Understanding Angle of View
Using the Zoom Layer Behavior
Creating the Vertigo Effect
Fine Tuning the Vertigo Effect

Camera Animation with the Move Behavior
Image Importing Options
Keyframe Scale and Position
Changing Keyframe Interpolation
Switching to 3D
Applying and Adjusting the Move Behavior
Using Multiple Move Behaviors

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Added: (5 July 2011) | Views: 1336 | Rating:
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