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Digital-tutors : Introduction to Animation in 3ds Max
Learn the fundamentals of animation and achieve greater results using a time-saving workflow to effectively using and learning the animation tools available in 3ds Max. Contains over 3 hours of project-based training for artists new to animation.

Popular highlights include:

Overview of Animation Tools in Max
Manipulating Animation with Curve Editor
Methods for Fine-tuning Animation
Ghosting Animation
Animating with Expressions
Wiring Parameters
Real-time Previewing
Cloning Key-frames
Exploring Dope Sheet
Path Animation
Layering Animation
Seamlessly Cycling Animation
Saving and Loading Animation
Trackbar Menu
Understanding Trajectories
Motion Mixer Overview
Creating Track Sets
Filtering F-curves
Scaling Keys in Time and Value
Breaking Continuity of Tangents for Weight
Animating with Link Constraint
Setting Default In and Out Tangents
Understanding the Time Configuration Dialog

Lesson Outline:
1. Introduction
2. Overview of Max's Time Controls
3. Understanding Max's Time Configuration dialog
4. Basic ways to set and remove keyframes in Max
5. Moving, Scaling, and Cloning keys on the Trackbar
6. Adding animation offsets using list controllers
7. Working with Time Tags
8. Exploring the Dope Sheet
9. Working with Max's Curve Editor
10. Examining Max's F-curve tangent types via the Curve Editor
11. Cloning keys and F-curves in the Curve Editor
12. Manipulating tangent handles
13. Modifying tangent handles for moving holds in animation
14. Breaking the continuity of tangents for weight and impact
15. The menus of the Track View
16. Using the Euler Filter to correct gimbal flipping issues
17. Ghosting animation and viewing Key Brackets
18. Working with the Parameter Curve Out of Range dialog
19. Animating seamless cycles - setting keyframes
20. Animating seamless cycles - tweaking F-curves
21. Creating Out of Range keys
22. Working with the Motion Mixer
23. Blending animation clips
24. Layering animation
25. Animating along a path
26. Utilizing trajectories
27. Working with the Link Constraint
28. Automating animation with expressions
29. Animating with Wired parameters
30. Mapping animation
31. Collapsing animation from the Track View-Curve Editor
32. Outputting animation for a real-time preview
33. Render settings to be mindful of


Digital-tutors : Introduction to Animation in 3ds Max

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Added: (11 July 2011) | Views: 637 | Rating:
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