n this DVD, watch BARONTiERi as he demonstrates the different steps behind the creation of two iconic characters using both Adobe Photoshop and Autodesk Maya . He will then show how to successfully use your imagination under realistic production constraints. BARONTiERi reveals the latest digital art techniques, ideas and original processes used by the creative members of STEAMBOT Studios. He breaks down the foundations of an efficient character design pipeline for concept artists of the video game and visual effects industries, while demonstrating the importance of teamwork, and focusing on research, development and problem-solving issues. This lecture covers professional tips, speedpainting, basic 3D modeling and environment/mechanical design.
* Production Pipeline
* Art Direction
* Design Language
* 2D/3D Compositing
* Lighting Strategies
* Scene Refining
1. Conception - Production Art Pipeline
Part 1: Character Design Process: Harry
Part 2: Character Design Process: CAT
Part 1: Final Design and Compositing
Part 2: Rendering and Polishing
Video codec: QuickTime
Video: MOV, SVQ3 Sorenson Video 3, 1846 kbps, 1024x768
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