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Gnomon Workshop - Character Design Pipeline Production Art & Research Techniques (ENG)
n this DVD, watch BARONTiERi as he demonstrates the different steps behind the creation of two iconic characters using both Adobe Photoshop and Autodesk Maya . He will then show how to successfully use your imagination under realistic production constraints. BARONTiERi reveals the latest digital art techniques, ideas and original processes used by the creative members of STEAMBOT Studios. He breaks down the foundations of an efficient character design pipeline for concept artists of the video game and visual effects industries, while demonstrating the importance of teamwork, and focusing on research, development and problem-solving issues. This lecture covers professional tips, speedpainting, basic 3D modeling and environment/mechanical design.
Topic Covered
* Production Pipeline
* Art Direction
* Design Language
* Teamwork
* Colors
* Speedpainting
* 2D/3D Compositing
* Lighting Strategies
* Scene Refining

Chapter
1. Conception - Production Art Pipeline
2. Pre-production
Part 1: Character Design Process: Harry
Part 2: Character Design Process: CAT
3. Production
Part 1: Final Design and Compositing
Part 2: Rendering and Polishing
4. Conclusion

Video codec: QuickTime
Video: MOV, SVQ3 Sorenson Video 3, 1846 kbps, 1024x768

Homepage: _http://www.thegnomonworkshop.com/store/product/347/

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Added: (11 July 2011) | Views: 819 | Rating:
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