Maya Dynamics - Catapult
English | Video: h264, yuv420p, 1280×720, 1451 kb/s | Audio: aac, 48000 Hz, s16 | 532 MB
Genre: Video training
Complex animations are generally simulated procedurally rather than animated by hand. For example, if you want realistic collisions, a Rigid Body simulation is the way to go.
It would take too long to keyframe many colliding objects by hand, and it would be difficult to achieve convincing results. In this hour-long series of eight free videos, youll learn how to simulate the movement and collision of objects. Mayas Rigid Body dynamics engine calculates the physics to save you time! The catapult exercise is a classic introduction to Rigid Body dynamics, covering active and passive bodies, constraints, solver settings, and baking the simulation to keyframes.
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