The ultimate in game creation techniques.
Covers Maya, Motionbuilder and Unity3D.
In this module you will learn how to create a 3D game with the assets you created in the Environmental Storytelling Module.
You will exportyour level and props directly to the Unity3D game engine in which youwill create game play.
Before you export your character to the game engine you will learn how to apply first motion capture data to your character for his/her in-game animations such as walking. At the end of the project you will export your game as a standalone version!
This is an overview of the Process:
• Introduction to Unity 3D
• Exporting the Level and the Props to Unity3D
• Applying Motion Capture to Character Part 1
• Applying Motion Capture to Character Part 2
• Overview of Unity3D
• Importing Level, Prop and Character in Unity3D